Module |
|
Header |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/RigUnit_RigLogic.h |
Include |
#include "RigUnit_RigLogic.h" |
Source |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Private/RigUnit_RigLogic.cpp |
void UpdateJoints
(
FRigHierarchyContainer * Hierarchy,
const FRigUnit_RigLogic_JointUpdateParams & JointUpdateParams
)
Updates joint positions in the hierarchy based on inputs curves of the control rig