IGeometryReader::GetBlendShapeChannelIndex

Windows
MacOS
Linux

Override Hierarchy

IGeometryReader::GetBlendShapeChannelIndex()

FDNAReader::GetBlendShapeChannelIndex()

References

Module

RigLogicModule

Header

/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAReader.h

Include

#include "DNAReader.h"

Syntax

uint16 GetBlendShapeChannelIndex
(
    uint16 MeshIndex,
    uint16 BlendShapeTargetIndex
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss