UMovieSceneSequenceExtensions::FindBindingByName

Attempt to locate a binding in this sequence by its name

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/MovieSceneSequenceExtensions.h

Include

#include "ExtensionLibraries/MovieSceneSequenceExtensions.h"

Source

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/MovieSceneSequenceExtensions.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequence", Meta=(ScriptMethod))
static FSequencerBindingProxy FindBindingByName
(
    UMovieSceneSequence * Sequence,
    FString Name
)

Remarks

Attempt to locate a binding in this sequence by its name

Returns

A unique identifier for the binding, or invalid

Parameters

Parameter

Description

Sequence

The sequence within which to find the binding

Name

The display name of the binding to look up

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss