Module |
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Header |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequencerBindingProxy.h |
Include |
#include "SequencerBindingProxy.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSequencerBindingProxy
Name | Description | ||
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BindingID |
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Sequence |
Name | Description | |
---|---|---|
|
FSequencerBindingProxy() |
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|
FSequencerBindingProxy ( |
Name | Description | ||
---|---|---|---|
|
UMovieScene ... |
GetMovieScene() |