Module |
|
Header |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/ExtensionLibraries/SequencerScriptingRangeExtensions.h |
Include |
#include "ExtensionLibraries/SequencerScriptingRangeExtensions.h" |
Source |
/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Private/ExtensionLibraries/SequencerScriptingRangeExtensions.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sequencer|Sequence", Meta=(ScriptMethod))
static void SetStartFrame
(
FSequencerScriptingRange & Range,
int32 Start
)
Set the starting frame for the specified range. Interpreted as the first valid frame that is inside the range.
Parameter |
Description |
---|---|
Range |
The range to set the start on |