FSequencerBindingProxy::FSequencerBindingProxy

Windows
MacOS
Linux

References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequencerBindingProxy.h

Include

#include "SequencerBindingProxy.h"

Syntax

FSequencerBindingProxy
(
    const FGuid & InBindingID,
    UMovieSceneSequence * InSequence
)

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