| UObjectBase
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Module |
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Header |
/Engine/Plugins/Developer/TraceSourceFiltering/Source/SourceFilteringCore/Public/TraceSourceFilteringSettings.h |
Include |
#include "TraceSourceFilteringSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=TraceSourceFilters)
class UTraceSourceFilteringSettings : public UObject
Name | Description | ||
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bDrawFilterDescriptionForRejectedActors |
Whether or not to draw the failed UDataSourceFilter's description for AActor's that did not pass the filtering |
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bDrawFilteringStates |
Whether or not the filtering state for all considered AActor's inside for a UWorld should be drawn using a wire frame box |
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bDrawOnlyPassingActors |
Whether or not only AActor's that are not filtered out should be considered for drawing their wireframe box |
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bOutputOptimizedFilterState |
Whether or not to, whenever it changes, output the optimized filter setup state to the log |
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FSimpleMulticas... |
OnSourceFilteringSettingsChanged |
Delegate called whenever the contained properties change (see PostEditChangeProperty) |
Name | Description | |
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UTraceSourceFilteringSettings() |
Name | Description | ||
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FSimpleMulti... |
GetOnSourceFilteringSettingsChanged() |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |