Module |
|
Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectChorus.h |
Include |
#include "SourceEffects/SourceEffectChorus.h" |
Source |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SourceEffectChorus.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|Effects|Chorus")
void SetSpreadModulator
(
const USoundModulatorBase * Modulator
)