UModularSynthComponent::SetLFOPatch

Sets the LFO patch type. LFO patch determines what parameter is modulated by the LFO.

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References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/EpicSynth1Component.h

Include

#include "SynthComponents/EpicSynth1Component.h"

Source

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1Component.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Synth|Components|Audio")
void SetLFOPatch
(
    int32 LFOIndex,
    ESynthLFOPatchType LFOPatchType
)

Remarks

Sets the LFO patch type. LFO patch determines what parameter is modulated by the LFO.

Parameters

Parameter

Description

LFOIndex

Which LFO to set the frequency for.

LFOPatchType

The LFO patch type to use.

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