UTakeMetaData::SetTakeNumber

Set this take's take number. Take numbers are always clamped to be >= 1.

Windows
MacOS
Linux

References

Module

TakesCore

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Public/TakeMetaData.h

Include

#include "TakeMetaData.h"

Source

/Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Private/TakeMetaData.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Take")
void SetTakeNumber
(
    int32 InTakeNumber,
    bool bEmitChanged
)

Remarks

Set this take's take number. Take numbers are always clamped to be >= 1.

Parameters

Parameter

Description

bEmitChanged

Whether or not to send a take number changed event @note Only valid for takes that have not been locked

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