UTakeRecorderSource::GetSubsceneAssetName

When recorded to a Subscenes track, what should the sub level sequence asset name be? By default, returns the name of the track

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MacOS
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References

Module

TakesCore

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Public/TakeRecorderSource.h

Include

#include "TakeRecorderSource.h"

Syntax

virtual FString GetSubsceneAssetName
(
    ULevelSequence * InSequence
) const

Remarks

When recorded to a Subscenes track, what should the sub level sequence asset name be? By default, returns the name of the track

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