UTakeRecorderSources::BindSourcesChanged

Bind a callback for when this source list changes

Windows
MacOS
Linux

References

Module

TakesCore

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Public/TakeRecorderSources.h

Include

#include "TakeRecorderSources.h"

Source

/Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Private/TakeRecorderSources.cpp

Syntax

FDelegateHandle BindSourcesChanged
(
    const FSimpleDelegate & Handler
)

Remarks

Bind a callback for when this source list changes

Returns

A handle to this specific binding that should be passed to UnbindSourcesChanged

Parameters

Parameter

Description

Handler

The delegate to call when the list changes

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss