UTakeRecorderSources::GetSourcesCopy

Retrieves a copy of the list of sources that are being recorded.

Windows
MacOS
Linux

References

Module

TakesCore

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Public/TakeRecorderSources.h

Include

#include "TakeRecorderSources.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, DisplayName="Get Sources (Copy)", Category="Take Recorder")
TArray< UTakeRecorderSource * > GetSourcesCopy() const

Remarks

Retrieves a copy of the list of sources that are being recorded. This is intended for Blueprint usages which cannot use TArrayView. DO NOT MODIFY THIS ARRAY, modifications will be lost.

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