Module |
|
Header |
/Engine/Plugins/VirtualProduction/Takes/Source/TakesCore/Public/TakeRecorderSources.h |
Include |
#include "TakeRecorderSources.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, DisplayName="Get Sources (Copy)", Category="Take Recorder")
TArray< UTakeRecorderSource * > GetSourcesCopy() const
Retrieves a copy of the list of sources that are being recorded. This is intended for Blueprint usages which cannot use TArrayView. DO NOT MODIFY THIS ARRAY, modifications will be lost.