Texture

Synchronize texture events (LockTexture/UnlockTexture)

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="TextureShare")
ETextureShareBPSyncSurface Texture

Remarks

Synchronize texture events (LockTexture/UnlockTexture)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss