[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="TextureShare")
FTextureShareBPSyncPolicy DefaultSyncPolicy
Default values for sync policy on local process.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="TextureShare")
FTextureShareBPSyncPolicy DefaultSyncPolicy
Default values for sync policy on local process.