[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="TextureShare")
FTextureShareBPTimeOut TimeOut
Timeout values (in seconds) for sync policy on local process.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="TextureShare")
FTextureShareBPTimeOut TimeOut
Timeout values (in seconds) for sync policy on local process.