Module |
|
Header |
/Engine/Plugins/Runtime/TextureShare/Source/TextureShare/Public/Blueprints/ITextureShareBlueprintAPI.h |
Include |
#include "Blueprints/ITextureShareBlueprintAPI.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Get local process SyncPolicy Settings"),
Category="TextureShare")
FTextureShareBPSyncPolicySettings GetSyncPolicySettings() const
Get global synchronization settings
settings data struct