ITextureShareBlueprintAPI::GetSyncPolicySettings

Get global synchronization settings

Windows
MacOS
Linux

References

Module

TextureShare

Header

/Engine/Plugins/Runtime/TextureShare/Source/TextureShare/Public/Blueprints/ITextureShareBlueprintAPI.h

Include

#include "Blueprints/ITextureShareBlueprintAPI.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Get local process SyncPolicy Settings"),
          Category="TextureShare")
FTextureShareBPSyncPolicySettings GetSyncPolicySettings() const

Remarks

Get global synchronization settings

Returns

settings data struct

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss