E4MLSimState

Windows
MacOS
Linux

References

Module

UE4ML

Header

/Engine/Plugins/AI/UE4ML/Source/UE4ML/Public/4MLSession.h

Include

#include "4MLSession.h"

Syntax

enum E4MLSimState
{
    BootingUp,
    InProgress,
    Finished,
}

Values

Name

Description

BootingUp

InProgress

Finished

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss