UE4U4MLSensor_Movement

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Inheritance Hierarchy

U4MLSensor

UE4U4MLSensor_Movement

References

Module

UE4ML

Header

/Engine/Plugins/AI/UE4ML/Source/UE4ML/Public/Sensors/4MLSensor_Movement.h

Include

#include "Sensors/4MLSensor_Movement.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable)
class UE4U4MLSensor_Movement : public U4MLSensor

Variables

Name Description

Protected variable UProperty

uint32: 1

 

bAbsoluteLocation

Protected variable UProperty

uint32: 1

 

bAbsoluteVelocity

Protected variable UProperty

FVector

 

CurrentLocation

Protected variable UProperty

FVector

 

CurrentVelocity

Protected variable UProperty

FVector

 

RefLocation

Protected variable UProperty

FVector

 

RefVelocity

Functions

Name Description

Public function Virtual

void

 

Configure

(
    const TMap< FName, FString >& Para...
)

Public function Virtual

bool

 

ConfigureForAgent

(
    U4MLAgent& Agent
)

Public function Virtual Const

TSharedPtr< ...

 

ConstructSpaceDef()

Protected function Virtual

void

 

GetObservations

(
    F4MLMemoryWriter& Ar
)

Protected function Virtual

void

 

OnAvatarSet

(
    AActor* Avatar
)

Protected function Virtual

void

 

SenseImpl

(
    const float DeltaTime
)

Public function

 

U4MLSensor_Movement

(
    const FObjectInitializer& ObjectIn...
)

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