| UObjectBase
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Module |
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Header |
/Engine/Plugins/Importers/USDImporter/Source/USDExporter/Public/USDExporterBlueprintLibrary.h |
Include |
#include "USDExporterBlueprintLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(ScriptName="USDExporterLibrary"))
class USDExporterBlueprintLibrary : public UBlueprintFunctionLibrary
Library of functions that can be used via Python scripting to help export Unreal scenes and assets to USD
Name | Description | ||
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AInstancedFo... |
GetInstancedFoliageActorForLevel |
Wraps AInstancedFoliageActor::GetInstancedFoliageActorForLevel, and allows retrieving the current AInstancedFoliageActor for a level. |
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GetInstanceTransforms ( |
Returns the transforms of all instances of a particular UFoliageType on a given level (which defaults to the Actor's level if left nullptr). |
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UObject *... |
GetSource ( |
Returns the source asset for a UFoliageType. |
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GetUsedFoliageTypes ( |
Returns all the different types of UFoliageType assets that a particular AInstancedFoliageActor uses. |