FUsdBlendShapeInbetween

Windows
MacOS
Linux

References

Module

USDUtilities

Header

/Engine/Plugins/Importers/USDImporter/Source/USDUtilities/Public/USDSkeletalDataConversion.h

Include

#include "USDSkeletalDataConversion.h"

Syntax

struct FUsdBlendShapeInbetween

Variables

Name Description

Public variable

float

 

InbetweenWeight

Public variable

FString

 

Name

Name of the FUsdBlendShape/UMorphTarget that holds the morph data for this inbetween.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss