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/Engine/Plugins/Importers/USDImporter/Source/UnrealUSDWrapper/Public/USDMemory.h |
Include |
#include "USDMemory.h" |
template<EUsdActiveAllocator AllocatorType>
class TScopedAllocs
Activates an allocator on construction and deactivates it on destruction
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TScopedAllocs() |
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TScopedAllocs ( |
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TScopedAllocs ( |
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~TScopedAllocs() |
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TScopedAlloc... |
operator= ( |
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TScopedAlloc... |
operator= ( |