UVCamOutputComposure

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Inheritance Hierarchy

References

Module

VCamCore

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VCamCore/Public/VCamOutputComposure.h

Include

#include "VCamOutputComposure.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="Composure Output Provider"))
class UVCamOutputComposure : public UVCamOutputProviderBase

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

UTextureRenderT...

 

FinalOutputRenderTarget

TextureRenderTarget2D asset that contains the final output.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

TArray< TSoftOb...

 

LayerTargets

List of Composure stack Compositing Elements to render the requested UMG into.

Overridden from UVCamOutputProviderBase

Name Description

Protected function Virtual

void

 

CreateUMG()

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

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