ViewportTickType

Where the actor should be ticked.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, Category="Actor Tick",
          Meta=(Bitmask, BitmaskEnum=EVPViewportTickableType))
EVPViewportTickableFlags ViewportTickType

Remarks

Where the actor should be ticked. Editor = Tick in the editor viewport. Use the event EditorTick. Game = Tick in game even if we are only ticking the viewport. Use the event Tick. Preview = Tick if the actor is present in any editing tool like Blueprint or Material graph. Use EditorTick.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss