[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient)
UTextureRenderTarget2D * WidgetRenderTarget
The target to which the user widget is rendered.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient)
UTextureRenderTarget2D * WidgetRenderTarget
The target to which the user widget is rendered.