UVPUtilitiesEditorBlueprintLibrary::GetDefaultOSCServer

Get the default OSC server.

Windows
MacOS
Linux

References

Module

VPUtilitiesEditor

Header

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Public/VPUtilitiesEditorBlueprintLibrary.h

Include

#include "VPUtilitiesEditorBlueprintLibrary.h"

Source

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Private/VPUtilitiesEditorBlueprintLibrary.cpp

Syntax

static UOSCServer * GetDefaultOSCServer()

Remarks

Get the default OSC server.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss