| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Public/VPUtilitiesEditorBlueprintLibrary.h |
Include |
#include "VPUtilitiesEditorBlueprintLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UVPUtilitiesEditorBlueprintLibrary : public UBlueprintFunctionLibrary
Name | Description | ||
---|---|---|---|
|
UOSCServer &... |
GetDefaultOSCServer() |
Get the default OSC server. |
|
UTexture ... |
ImportSnapshotTexture |
Imports Image file into VirtualProduction/Snapshots/ folder |
|
AVPEditorTic... |
SpawnVPEditorTickableActor ( |
Spawn an editor-only virtual production tickable actor @note Actors based on the non-transient AVPEditorTickableActorBase will be saved in the level. |
|
AVPTransient... |
SpawnVPTransientEditorTickableActor ( |
Spawn an editor-only transient virtual production tickable actor @note Actors based on the transient AVPTransientEditorTickableActorBase will NOT be saved in the level. |