| UActorFactory::GetAssetFromActorInstance()
|
Module |
|
Header |
/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContentEditor/Public/LevelVariantSetsActorFactory.h |
Include |
#include "LevelVariantSetsActorFactory.h" |
Source |
/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContentEditor/Private/LevelVariantSetsActorFactory.cpp |
Given an instance of an actor pertaining to this factory, find the asset that should be used to create a new actor