[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Category="VirtualCamera | Movement")
UVirtualCameraMovement * MovementComponent
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Category="VirtualCamera | Movement")
UVirtualCameraMovement * MovementComponent