UVCamBlueprintFunctionLibrary::GetObjectMetadataTags
Retrieves [UObject](API\Runtime\CoreUObject\UObject\UObject)'s metadata tags
Module
|
VirtualCamera
|
Header
|
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VCamBlueprintFunctionLibrary.h
|
Include
|
#include "VCamBlueprintFunctionLibrary.h"
|
Source
|
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VCamBlueprintFunctionLibrary.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VirtualCamera | Clips")
static TMap< FName, FString > GetObjectMetadataTags
(
UObject * InObject
)
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.