Module |
|
Header |
/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshComponent.h |
Include |
#include "VirtualHeightfieldMeshComponent.h" |
Source |
/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Private/VirtualHeightfieldMeshComponent.cpp |
void OnVirtualTextureTransformUpdate
(
USceneComponent * InRootComponent,
EUpdateTransformFlags UpdateTransformFlags,
ETeleportType Teleport
)
Handles when the transform is updated on the associated VirtualTexture.