[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=FalloffSettings)
FWaterBrushEffectDisplacement Displacement
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=FalloffSettings)
FWaterBrushEffectDisplacement Displacement