| USubsystem::Initialize()
|
Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSubsystem.h |
Include |
#include "WaterEditorSubsystem.h" |
Source |
/Engine/Plugins/Experimental/Water/Source/Editor/Private/WaterEditorSubsystem.cpp |
virtual void Initialize
(
FSubsystemCollectionBase & Collection
)
Implement this for initialization of instances of the system