Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Actions/PawnActionsComponent.h |
Include |
#include "Actions/PawnActionsComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Actions/PawnActionsComponent.cpp |
void PopAction
(
UPawnAction & ActionToPop
)
Looks through the double-linked action list looking for specified action and if found action will be popped along with all it's siblings