FPawnActionStack::PushAction

All it does is tie actions into a double-linked list making NewTopAction new stack's top

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MacOS
Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Actions/PawnActionsComponent.h

Include

#include "Actions/PawnActionsComponent.h"

Source

/Engine/Source/Runtime/AIModule/Private/Actions/PawnActionsComponent.cpp

Syntax

void PushAction
(
    UPawnAction & NewTopAction
)

Remarks

All it does is tie actions into a double-linked list making NewTopAction new stack's top

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