HasReached

Overload list

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MacOS
Linux
Name Description

Public function Const

bool

 

HasReached

(
    const FAIMoveRequest& MoveRequest
)

Simple test for stationary agent (used as early finish condition), check if reached target specified in move request

Public function Const

bool

 

HasReached

(
    const FVector& TestPoint,
    EPathFollowingReachMode ReachMode,
    float AcceptanceRadius
)

Simple test for stationary agent (used as early finish condition), check if reached given point

Public function Const

bool

 

HasReached

(
    const FVector& TestPoint,
    float AcceptanceRadius,
    bool bExactSpot
)

This function is now deprecated, please use version with EPathFollowingReachMode parameter instead.

Public function Const

bool

 

HasReached

(
    const AActor& TestGoal,
    EPathFollowingReachMode ReachMode,
    float AcceptanceRadius,
    bool bUseNavAgentGoalLocation
)

Simple test for stationary agent (used as early finish condition), check if reached given goal

Public function Const

bool

 

HasReached

(
    const AActor& TestGoal,
    float AcceptanceRadius,
    bool bExactSpot,
    bool bUseNavAgentGoalLocation
)

This function is now deprecated, please use version with EPathFollowingReachMode parameter instead.

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