| UPathFollowingComponent::UpdateMovementComponent()
|
Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Navigation/PathFollowingComponent.h |
Include |
#include "Navigation/PathFollowingComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Navigation/PathFollowingComponent.cpp |
Check if movement component is valid or tries to grab one from owner
Parameter |
Description |
---|---|
bForce |
results in looking for owner's movement component even if pointer to one is already cached |