Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Perception/AIPerceptionComponent.h |
Include |
#include "Perception/AIPerceptionComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Perception/AIPerceptionComponent.cpp |
FActorPerceptionUpdateInfo
(
const int32 TargetId,
const TWeakObjectPtr< AActor > & Target,
const FAIStimulus & Stimulus
)