Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h |
Include |
#include "BoneControllers/AnimNode_AnimDynamics.h" |
static const float MaxTimeDebt = (1.0f / 60.0f) * 5.0f;
Maximum time to consider when accumulating time debt to avoid spiraling.