Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_LookAt.h |
Include |
#include "BoneControllers/AnimNode_LookAt.h" |
Source |
/Engine/Source/Runtime/AnimGraphRuntime/Private/BoneControllers/AnimNode_LookAt.cpp |
virtual void ModifyPoseFromDeltaRotation
(
FComponentSpacePoseContext & Output,
TArray< FBoneTransform > & OutBoneTransforms,
FTransform & InOutBoneToModifyTransform,
const FQuat & DeltaRotation
)