Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_RigidBody.h |
Include |
#include "BoneControllers/AnimNode_RigidBody.h" |
virtual ImmediatePhysics::FSimulation * GetSimulation()
TEMP: Exposed for use in PhAt as a quick way to get drag handles working with Chaos.