Module |
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Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SplineIK.h |
Include |
#include "BoneControllers/AnimNode_SplineIK.h" |
struct FSplineIKCachedBoneData
Data cached per bone in the chain
Name | Description | ||
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Bone |
The bone we refer to |
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RefSkeletonIndex |
Index of the bone in the reference skeleton |
Name | Description | |
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FSplineIKCachedBoneData() |
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FSplineIKCachedBoneData |