Module |
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Header |
/Engine/Source/Runtime/AudioExtensions/Public/ISoundfieldFormat.h |
Include |
#include "ISoundfieldFormat.h" |
struct FSoundfieldEncodingKey
This is used in FMixerSourceVoice to make sure we only encode sources once for each type of stream.
Name | Description | |
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FSoundfieldEncodingKey() |
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FSoundfieldEncodingKey ( |
Name | Description | ||
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operator== ( |