IARSystemSupport::FindARPinByComponent

Given a scene component find the ARPin which it is pinned by, if any.

Windows
MacOS
Linux

Override Hierarchy

IARSystemSupport::FindARPinByComponent()

FARSystemProxy::FindARPinByComponent()

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARSystem.h

Include

#include "ARSystem.h"

Syntax

UARPin * FindARPinByComponent
(
    const USceneComponent * Component
) const

Remarks

Given a scene component find the ARPin which it is pinned by, if any.

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