FAsyncCollisionReceiver::ReceiveCollisions

Called by a CollisionDetector (possibly in a task) when it finds collisions.

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MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionReceiver.h

Include

#include "Chaos/Collision/CollisionReceiver.h"

Syntax

void ReceiveCollisions
(
    FCollisionConstraintsArray && Constraints,
    int32 EntryIndex
)

Remarks

Called by a CollisionDetector (possibly in a task) when it finds collisions. This is the whole collection for the provided particle index and it's never used beyond here so we can move the whole container over per particle.

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