Name |
Description |
|
---|---|---|
|
FAsyncCollisionReceiver |
Consumes lists of contacts generated by an FCollisionDetector (which may be on a separate thread) and then adds the contacts to the CollisionConstraints in a thread-safe way. |
|
FBroadPhase |
Base class for collision detection BroadPhases. |
|
FCollisionConstraintBase |
|
|
FCollisionConstraintsArray |
|
|
FCollisionContact |
|
|
FCollisionContext |
Data passed down into the collision detection functions. |
|
FCollisionDetector |
|
|
FContactPoint |
Data returned by the low-level collision functions. |
|
FIgnoreCollisionManager |
|
|
FManifoldPoint |
|
|
FNarrowPhase |
Generate contact manifolds for particle pairs. |
|
FParticlePairBroadPhase |
Run through a list of particle pairs and pass them onto the collision detector if their AABBs overlap. |
|
FParticlePairCollisionDetector |
|
|
FPBDCollisionConstraintHandle |
|
|
FRigidBodyPointContactConstraint |
|
|
FRigidBodySweptPointContactConstraint |
|
|
FSimOverlapVisitor |
|
|
FSpatialAccelerationBroadPhase |
A broad phase that iterates over particle and uses a spatial acceleration structure to output potentially overlapping SpatialAccelerationHandles. |
|
FSpatialAccelerationCollisionDetector |
|
|
FStatData |
|
|
FStatDataImp |
|
|
FStatHelper |
|
|
FSyncCollisionReceiver |
A synchronous collision receiver. |
Name |
Description |
---|---|
Chaos::CollisionStats::BucketSizes2 |
Name |
Description |
|
---|---|---|
|
Chaos::ECollisionConstraintFlags |
Default settings implementation. |
|
Chaos::EConstraintSolverType |
What solver method to use for Collision Resolution |