FBroadPhase::SetBoundsVelocityInflation

The bounds are expanded by the velocity inflation times the velocity.

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/BroadPhase.h

Include

#include "Chaos/Collision/BroadPhase.h"

Syntax

void SetBoundsVelocityInflation
(
    const FReal VelocityInflation
)

Remarks

The bounds are expanded by the velocity inflation times the velocity.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss