FIgnoreCollisionManager

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionConstraintFlags.h

Include

#include "Chaos/Collision/CollisionConstraintFlags.h"

Syntax

class FIgnoreCollisionManager

Constructors

Name Description

Public function

FIgnoreCollisionManager()

Functions

Name Description

Public function

void

 

AddIgnoreCollisionsFor

(
    FHandleID Body0,
    FHandleID Body1
)

Public function

bool

 

ContainsHandle

(
    FHandleID Body0
)

Public function

FPendingMap ...

 

GetPendingActivationsForGameThread

(
    int32 ExternalTimestamp
)

Public function

FDeactivatio...

 

GetPendingDeactivationsForGameThread

(
    int32 ExternalTimestamp
)

Public function

bool

 

IgnoresCollision

(
    FHandleID Body0,
    FHandleID Body1
)

Public function

int32

 

NumIgnoredCollision

(
    FHandleID Body0
)

Public function

void

 

PopStorageData_Internal

(
    int32 ExternalTimestamp
)

Public function

void

 

ProcessPendingQueues()

Public function

void

 

PushProducerStorageData_External

(
    int32 ExternalTimestamp
)

Public function

void

 

RemoveIgnoreCollisionsFor

(
    FHandleID Body0,
    FHandleID Body1
)

Classes

Name

Description

Public struct

FStorageData

Typedefs

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