Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/PBDCollisionConstraint.h |
Include |
#include "Chaos/Collision/PBDCollisionConstraint.h" |
FRigidBodyPointContactConstraint
(
FGeometryParticleHandle * Particle0,
const FImplicitObject * Implicit0,
const FBVHParticles * Simplicial0,
const FRigidTransform3 & Transform0,
FGeometryParticleHandle * Particle1,
const FImplicitObject * Implicit1,
const FBVHParticles * Simplicial1,
const FRigidTransform3 & Transform1,
const FReal InCullDistance,
const EContactShapesType ShapesType,
const bool bInUseManifold
)