FRigidBodyPointContactConstraint::FRigidBodyPointContactConstraint

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MacOS
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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/PBDCollisionConstraint.h

Include

#include "Chaos/Collision/PBDCollisionConstraint.h"

Syntax

FRigidBodyPointContactConstraint
(
    FGeometryParticleHandle * Particle0,
    const FImplicitObject * Implicit0,
    const FBVHParticles * Simplicial0,
    const FRigidTransform3 & Transform0,
    FGeometryParticleHandle * Particle1,
    const FImplicitObject * Implicit1,
    const FBVHParticles * Simplicial1,
    const FRigidTransform3 & Transform1,
    const FReal InCullDistance,
    typename Base::FType InType,
    const EContactShapesType ShapesType
)

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